// Fill out your copyright notice in the Description page of Project Settings.
|
|
#pragma once
|
|
#include "CoreMinimal.h"
|
#include "UObject/Object.h"
|
#include "TapTraceEvent.generated.h"
|
|
/**
|
*
|
*/
|
UCLASS(Blueprintable,BlueprintType)
|
class TAPTAP_API UTapTraceEvent : public UObject
|
{
|
GENERATED_BODY()
|
public:
|
UTapTraceEvent();
|
|
UFUNCTION(BlueprintCallable)
|
void PutString(FString name,FString value);
|
UFUNCTION(BlueprintCallable)
|
void PutInt(FString name,int32 value);
|
UFUNCTION(BlueprintCallable)
|
void PutFlot(FString name,float value);
|
|
UFUNCTION(BlueprintCallable)
|
FString Build();
|
private:
|
TSharedPtr<FJsonObject> JsonObject;
|
};
|