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// Fill out your copyright notice in the Description page of Project Settings. |
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#pragma once |
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#include "CoreMinimal.h" |
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#include "UObject/Object.h" |
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#include "TapTraceEvent.generated.h" |
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/** |
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* |
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*/ |
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UCLASS(Blueprintable,BlueprintType) |
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class TAPTAP_API UTapTraceEvent : public UObject |
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{ |
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GENERATED_BODY() |
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public: |
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UTapTraceEvent(); |
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UFUNCTION(BlueprintCallable) |
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void PutString(FString name,FString value); |
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UFUNCTION(BlueprintCallable) |
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void PutInt(FString name,int32 value); |
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UFUNCTION(BlueprintCallable) |
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void PutFlot(FString name,float value); |
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UFUNCTION(BlueprintCallable) |
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FString Build(); |
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private: |
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TSharedPtr<FJsonObject> JsonObject; |
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}; |