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| // Fill out your copyright notice in the Description page of Project Settings.
|
|
| #include "TapADNStatic.h"
|
| #include "TapADN.h"
|
| void UTapADNStatic::TapADNRequestPermissionIfNecessary()
| {
| TapADN::TapADNRequestPermissionIfNecessary();
| }
|
| void UTapADNStatic::TapADNInit(int32 mediaID, FString mediaName, FString mediaKey, bool enableDebug, int32 avatarLevel)
| {
| TapADN::TapADNInit(mediaID,mediaName,mediaKey,enableDebug,avatarLevel);
| }
|
| void UTapADNStatic::TapADNRequestRewardAD(int32 spaceID, FString rewardName, int32 rewardAmount)
| {
| TapADN::TapADNRequestRewardAD(spaceID,rewardName,rewardAmount);
| }
|
| void UTapADNStatic::TapADNPlayRewardAD()
| {
| TapADN::TapADNPlayRewardAD();
| }
|
|